# $MFT Utility

The privileged currency to be used inside the MetaFight Ecosystem to trade for goods and services.&#x20;

## **MetaFight Card Collection**

#### <mark style="color:red;">**Evolving Cards**</mark>

Within the Card Collection, collectors first meet specific conditions to unlock the potential for card evolution. Once these conditions are met, the $MFT can then be used to acquire unique 'skins' or visual enhancements for the cards. These enhancements include Frame Evolution, Fighter Stance Evolution, and upgrading to an animated fighter stance. This evolution process is exclusive and limited, adding a layer of rarity since only a certain number of each card type can undergo these transformations.

#### <mark style="color:red;">**Trade for New Edition**</mark>

Upon the release of new card editions, collectors have the opportunity to use their $MFT to burn their old editions in exchange for the new ones. This process is governed by specific conditions or terms, ensuring eligibility and adding a strategic layer to card collection and management.

#### <mark style="color:red;">**Card Transactions**</mark>

Besides upgrading cards, the $MFT also serves as the primary currency for listing and purchasing cards within the MCG. Players can use $MFT to acquire new cards from other players or list their own cards for sale. This functionality facilitates a dynamic and fluid market within the game, where players can strategically manage their collections, acquiring new assets or monetizing existing ones based on their gameplay needs and strategies.

## MetaFight MCG

#### <mark style="color:red;">**Upgrading Cards**</mark>

In the MCG, the $MFT plays a pivotal role in enhancing the power of cards. Players can upgrade their cards on a scale from 1 to 5 by 'burning' other cards, which involves using the $MFT. Each upgrade enhances the card's power within its rarity level, making it more effective and decisive in battles against other cards of the same rarity. This upgrading process not only increases the card's strength but also adds strategic depth to the game, as players must carefully choose which cards to upgrade and which to sacrifice.

#### <mark style="color:red;">**Reset Skill Tree**</mark>

For a low amount of Token you can reset the skill tree of a given card.

#### <mark style="color:red;">**Season Pass**</mark>

The Season Pass can be acquired using Tokens. It includes periodic rewards aligned with in-game achievements, exclusive card skins, and extra energy among other benefits. This is a preliminary list, with more details to be announced.

#### <mark style="color:red;">**Cosmetics**</mark>

Diverse in-game cosmetics will be available for acquisition with tokens, allowing for the customization of various game aspects

#### <mark style="color:red;">**Booster Packs**</mark>

Tokens can be used to purchase Booster Packs at a discounted rate, enabling you to bolster your lineup by obtaining new Fighter cards or essential Equipment to improve their performance

## MetaFight Live

#### <mark style="color:red;">Get Ticket to enter a Fight Night</mark>

As the metaverse solution of MetaFight Live evolves, viewers will have the option to purchase Pay-Per-View (PPV) tickets using MetaFight Tokens ($MFT). This feature will enable fans to access live MMA events within the virtual environment, using $MFT as the medium of transaction.

#### <mark style="color:red;">Rewarding Players</mark>

Engagement in MetaFight Live is further incentivized through rewards. Users can earn rewards based on their attendance, level of activity, and the quality of their interactions within the platform. These rewards, distributed in $MFT, encourage active participation and contribute to a lively and interactive community experience.

#### <mark style="color:red;">Personalize avatar</mark>

Users in MetaFight Live can use the MetaFight Token to personalize their experience with unique skins and emotes. This utility enhances user engagement in the 3D world, allowing for a more customized and expressive interaction during live events.

## MetaFight Experiences

#### <mark style="color:red;">Obtain IRL Event Ticket</mark>

Users will be able to use $MFT to purchase tickets for future MMA events. This utility will allow fans to secure their spots at live matches, special events, or exclusive gatherings, providing an immersive experience in the sport.

#### <mark style="color:red;">Obtain Signed Items</mark>

Fans will have the opportunity to use $MFT to acquire items signed by their favorite fighters. This could include a range of memorabilia such as gloves, posters, and gear, offering a personal connection to the MMA world.

#### <mark style="color:red;">Obtain Fighters Products and Experiences</mark>

$MFT will facilitate access to unique experiences with MMA fighters. This includes greet-and-meet sessions, personalized training sessions, or the chance to be part of a fighter's corner during events, offering fans a behind-the-scenes look at the life of professional fighters.

#### <mark style="color:red;">Obtain Organization Products</mark>

$MFT will be used to purchase products or services offered by MMA organizations. Whether it's official merchandise or exclusive content, this utility will deepen fans' engagement with the sport and provide them with a more integrated experience in the MMA ecosystem.

## MetaFight x The Sandbox

#### <mark style="color:red;">Reward Players</mark>

Get Rewards according to your ranking into the experience.

## MetaFight Forecast

#### <mark style="color:red;">Rewarding Players for Accurate Predictions</mark>&#x20;

In MetaFight Forecast, players are rewarded with MetaFight Tokens ($MFT) based on the accuracy of their predictions for MMA fight outcomes. This system incentivizes engagement and rewards users for their insight and knowledge about the sport.

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\&#xNAN;*<mark style="color:purple;">Disclaimer</mark>*

*<mark style="color:purple;">MetaFight Forecast will be a free-to-play platform and will not involve any form of betting activity. The rewarding system will be designed to enhance user engagement and enjoyment, and should not be considered as betting or gambling.</mark>*
