# Equipment Card

<figure><img src="https://content.gitbook.com/content/p5mtI05Xf4qu5ocLdbRp/blobs/8Gp2zl8LHDhyQZPg4MNK/EC.png" alt=""><figcaption></figcaption></figure>

## <mark style="color:red;">Characteristics</mark>

* Can be paired with one Fighter at the time,
* You can lock this card freely when the Fighter card has no other equipment card attached and is not engaged in a Fight,
* You can unlock this card freely when the Fighter card attached is not engaged in a Fight or resting after an Instant fight,
* Brings Technical or Personal Stats to the Fighter,
* Has to be paired with a fighter of the same rarity

{% hint style="info" %}
Progressively the Equipment card will be combinable with a Fighter card of a different rarity.&#x20;
{% endhint %}

## <mark style="color:red;">Technical & Personal Stat</mark>

In the table below you can see the links between the Technical Stat & Personal Stat.\
The Personal Stats influences the Technical Stats which are used during fights.

<table><thead><tr><th width="177">Personal Stat</th><th align="center">Striking</th><th align="center">Grappling</th><th align="center">Wrestling</th></tr></thead><tbody><tr><td>Fight IQ</td><td align="center">+++</td><td align="center">+</td><td align="center">+</td></tr><tr><td>Speed</td><td align="center">+++</td><td align="center">-</td><td align="center">++</td></tr><tr><td>Stamina</td><td align="center">++</td><td align="center">++</td><td align="center">+</td></tr><tr><td>Explosiveness</td><td align="center">+++++</td><td align="center">-</td><td align="center">-</td></tr><tr><td>Strength</td><td align="center">-</td><td align="center">+++</td><td align="center">++</td></tr><tr><td>Mental</td><td align="center">+</td><td align="center">++</td><td align="center">+++</td></tr><tr><td>Suppleness</td><td align="center">-</td><td align="center">+++++</td><td align="center">-</td></tr><tr><td>Congestion</td><td align="center">-</td><td align="center">-</td><td align="center">+++++</td></tr></tbody></table>
